Páginas

quarta-feira, 20 de junho de 2012

Almost at the END…

Os trabalhos entregues ontem poderão ser melhorados até à aula de amanhã (última aula). Esta terá início às 10:00 AM.

quinta-feira, 31 de maio de 2012

Archival Media Deliverables



We need the archival PDF versions and memos of projects from 6.2 onwards. This will comprise projects 6.2, 6.3, 6.4 and 7 (with 6.5 under development). Please be sure to refer to the name of the project in the email subject.

PDF's identified as FirstName-LastName.pdf (individual) or Name-Name-Name-Name.pdf (groups) should be optimized to under 4MB and sent by mail via a dropbox (etc.) link for download.

All other heavier media should be delivered on DVD and/or links for online viewing on services such as Youtube, Vimeo or similar.

Namaste!

terça-feira, 29 de maio de 2012

Notificação

O enunciado da última proposta de trabalho já se encontra disponível na respetiva página.

Relembra-se ainda que a proposta de trabalho 6.4 deverá ser entregue sem falta (em CD/DVD) na aula de 31/05.

quinta-feira, 24 de maio de 2012

P06.4—NOTIFICAÇÃO

Os projetos apresentados hoje poderão ser melhorados e entregues na próxima aula (29/05).

Bom trabalho.

quarta-feira, 23 de maio de 2012

P06.4. Horário de apresentações

As sessões de apresentação são de presença obrigatória. Os grupos ausentes perderão a oportunidade de apresentar o trabalho que desenvolveram, sendo que, nesse caso, dar-se-á a vez ao grupo que os segue. Deste modo, todos deverão estar preparados para eventuais alterações ao horário abaixo estipulado.

DataHoraGrupos
24/058:40Susana, Alexandra, Inês
9:00Mariana Mota, Micá Cardeiro, Mimi Cardeiro, Laura Ferrari
9:20Rui, César, Pedro, Zé
9:40Ana Torres, Élodie Mota, Rita Mendes, Eliana Pires
10:00Gil, Sara, Catarina, Ruben
10:20Joana Carvalho, David Rodrigues, Luís Batalha
10:40Luciana, Maris, Magda, Su
11:00Francisca Trevisan, Mariana Cardoso, Catarina Lencastre, Rafaela Abreu
11:20Heloisa, Marta, Leila
11:40Sofia Peres, Teresa Almeida, Mariana Silva, Joana Fachana
12:00Helena Morais, Jéssica Teixeira, Tânia Silva, Mariana Owen
29/058:40André Resendes, Pedro Brandão, Manuel Melo
9:00Cláudia Castro, Diana Marcelino, Joana Valadão, Maria Santos
9:20Antónia, Francisca, Ludovika

quinta-feira, 3 de maio de 2012

THE GREATEST DICE ROLL IN HISTORY




In this very first co-production involving two half-ton dice, stubborn Swedish welders, a one-month long boat transport and whale sushi, ACNE Creative, Digital and Film dropped two enormous steel dice from a helicopter down a snow-covered mountain on Greenland. The unbelievable footage was then put up on the website where visitors were challenged to bet on the results of the roll.

Word-of-mouth marketing


Word-of-mouth marketing


Word-of-mouth marketing (WOMM), also called word of mouth advertising, is an unpaid form of promotion—oral or written[1]—in which satisfied customers tell other people how much they like a business, product, service, or event. Word-of-mouth is one of the most credible forms of advertising because people who don't stand to gain personally by promoting something put their reputations on the line every time they make a recommendation.[2]
+

Marketing buzz

Marketing buzz or simply buzz — a term used in word-of-mouth marketing — is the interaction of consumers and users of a product or service which serves to amplify the original marketing message.[1] a vague but positive association, excitement, or anticipation about a product or service. Positive "buzz" is often a goal of viral marketingpublic relations, and of advertising on Web 2.0 media. The term refers both to the execution of the marketing technique, and the resulting goodwill that is created. Examples of products with strong marketing buzz upon introduction were Harry Potter, the Volkswagen New BeetlePokémonBeanie Babies, and the Blair Witch Project.[2]
+

Viral marketing

Viral marketingviral advertising, or marketing buzz are buzzwords referring to marketing techniques that use pre-existing social networks to produce increases in brand awarenessor to achieve other marketing objectives (such as product sales) through self-replicating viral processes, analogous to the spread of viruses or computer viruses (cf. memes andmemetics). It can be delivered by word of mouth or enhanced by the network effects of the Internet.[1] Viral marketing may take the form of video clips, interactive Flash games,advergamesebooksbrandable softwareimages, or text messages.

Guerrilla Marketing














Guerrilla marketing

Guerrilla marketing is an advertising strategy in which low-cost unconventional means (graffiti, sticker bombing, flash mobs) are utilized, often in a localized fashion or large network of individual cells, to convey or promote a product or an idea. The term guerrilla marketing is easily traced to guerrilla warfare which utilizes atypical tactics to achieve a goal in a competitive and unforgiving environment.

Lovebytes 2007

Digital Beings

Matt Pyke of Universal Everything has created the Lovebytes festival identity for the last 4 years. This has evolved from a digital / pixelated aesthetic in a more friendly, accessible direction. The underlying theme of this year's festival is 'process'. Lovebytes commissioned Universal Everything to create a new, forward thinking design process to relate to this theme and to reflect the growing accessibility of Lovebytes and digital art with an approachable look that would appeal to a broad audience.

quarta-feira, 2 de maio de 2012

PostSpectacular: V&A Decode open source identity & onedotzero generative identity

V&A Decode

The Victoria and Albert Museum has commissioned the artist Karsten Schmidt to design a truly malleable, digital identity for the Decode exhibition by providing it as open source code. We are giving you the opportunity to recode Karsten's work and create your own original artwork. If we love your work it might even become the new Decode identity.

At http://postspectacular.com/work/decode/start and http://code.google.com/p/decode/


Onedotzero

At http://postspectacular.com/work/onedotzero/start and http://code.google.com/p/onedotzero-ident/

terça-feira, 1 de maio de 2012

Dynamic Logos







Nowadays, a new wave of creation of corporate identity is growing… The age of static logotypes may has finished, it’s the new era for dynamic logos, here the image can be changed, can move… but, nevertheless, still maintain themselves identity that characterizes them. In this post I’ll show three brands to use as example that what I’m talking about, three brand that use a dynamic logotype. Each one’s of them are performed, created and developed differently. But all are dynamic logos in their own way.


http://logoblink.com/dynamic-logos/